RIVALS Movement Guide
Source: Aggregated from RIVALS Fandom Mechanics/Techs page, Gamically, community guides · Last checked: 2026-08-31
The game doesn't teach movement tech directly — start with slide jump and double jump before attempting chained techs.
Slide Jump
BeginnerSprint, press slide, then immediately jump. Makes you faster and harder to hit — works anywhere, no requirements. Pairs well with speed weapons like Knife or Daggers.
Double Jump
BeginnerEquip Fists or Bow — either one grants a double jump. Sprint toward a platform, jump, then jump again at peak height.
Slide Cancel
IntermediateSlide (Ctrl), then immediately jump (Space) to cancel the slide's slow-down animation while keeping sprint speed. Chaining slide → jump → slide → jump moves faster than plain sprinting.
Triple Jump
IntermediateWhile double-jump eligible (Fists or Bow equipped), quickly switch between Fists and Bow mid-air to chain a third jump.
Wall Slide
IntermediateSprint at a wall at an angle and hold Ctrl to slide along it while keeping speed — useful for tight corners without losing momentum.
Quadruple Jump
AdvancedCook a grenade, slide jump to get a grenade boost, then rapidly swap between Bow, Daggers, and Fists — timing each jump with a weapon swap — to chain a fourth jump.
Battle Axe Dash
AdvancedWhile aiming down sights with Sniper, strafe left and right-click with Battle Axe equipped to dash ~10 studs in your strafe direction without breaking your scope — useful for dodging shots.