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The numbers say

Sniper hits harder per shot — 50 vs 25 (a 25 point gap).

Scepter — damage25
Sniper — damage50
StatScepterSniper
Categoryprimaryprimary
CostGamemode Exclusive (RIVALS RNG)75 Keys
Damage2550 body / reported one-shot headshot
Fire RateUnconfirmed1.50s
Ammo304 / 12
Reload1.80s

Scepter

The Scepter is a weapon that, when fired, shoots a magic orb which explodes on impact or at the player in a short delay. If a player is hit within the splash radius or directly, it will deal 25 damage. It also has a magical distinct noise when equipped. Orbs fired by the scepter start out extremely slow, before speeding up to average speed at around 25 studs. Additionally, orbs fired at close range will not have splash damage upon hitting a surface. Orbs can deal critical damage on a direct hit, albeit doing no additional damage due to the Scepter having a ×1.00 critical hit multiplier.

Contraband rarity. Gamemode-exclusive reward weapon (RIVALS RNG). Cooldown not documented by the source wiki.

Sniper

The Sniper is a weapon which requires good aim. The scope will always have the same magnification effect (depending on the ADS), its scope functioning similarly to an ACOG sight combined with a traditional sniper scope. When used properly, this weapon can be extremely powerful in both long-range and close-range situations, allowing for the usage of versatile tactical options in various combat scenarios.

Movement speed penalty while equipped.

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