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The numbers say

Crossbow hits harder per shot — 37.5 vs 25 (a 12.5 point gap).

Crossbow — damage37.5
Scepter — damage25
StatCrossbowScepter
Categoryprimaryprimary
Cost35 KeysGamemode Exclusive (RIVALS RNG)
Damage37.525
Fire Rate1.00sUnconfirmed
Ammo1/2030
Reload1.15s

Crossbow

The Crossbow is a primary weapon that is frequently used as an alternative to the Sniper. It has perfect accuracy while hip-firing, faster movement speed, and the ability to bypass Katana. The Crossbow has one ammo in the magazine, but since the reload speed is so fast, this is not a detriment to the player.

Standard rarity.

Scepter

The Scepter is a weapon that, when fired, shoots a magic orb which explodes on impact or at the player in a short delay. If a player is hit within the splash radius or directly, it will deal 25 damage. It also has a magical distinct noise when equipped. Orbs fired by the scepter start out extremely slow, before speeding up to average speed at around 25 studs. Additionally, orbs fired at close range will not have splash damage upon hitting a surface. Orbs can deal critical damage on a direct hit, albeit doing no additional damage due to the Scepter having a ×1.00 critical hit multiplier.

Contraband rarity. Gamemode-exclusive reward weapon (RIVALS RNG). Cooldown not documented by the source wiki.

Compare a different pair of weapons →